42 KiB
Agent Script: Core Language Reference
Table of Contents
- How Agent Script Executes
- File Structure and Block Ordering
- Naming and Formatting Rules
- Expressions and Operators
- System and Config Blocks
- Variables
- Subagents
- Reasoning Instructions
- Flow Control
- Actions
- Utility Functions
- Anti-Patterns
1. How Agent Script Executes
Agent Script operates in two phases: deterministic resolution, then LLM reasoning.
Phase 1: Deterministic Resolution. The runtime executes a subagent's reasoning instructions top to bottom — evaluating if/else conditions, running actions via run, and setting variables via set. The LLM is NOT involved yet. The runtime builds a prompt string by accumulating | pipe text and resolving conditional logic. If a transition command occurs, the runtime discards the current prompt and starts fresh with the target subagent.
Phase 2: LLM Reasoning. The runtime passes the resolved prompt to the LLM along with any reasoning actions (tools) the subagent exposes. The LLM decides what to do — it can call available actions but cannot modify the prompt text. It only reasons against what Phase 1 resolved.
Worked Example. Consider this subagent:
subagent check_order:
reasoning:
instructions: ->
if @variables.order_id != "":
run @actions.fetch_order
with id = @variables.order_id
set @variables.status = @outputs.status
| Your order status is {!@variables.status}.
You can modify it using the {!@actions.update_order} action.
actions:
update: @actions.update_order
with order_id = @variables.order_id
If @variables.order_id is "1001" and the fetch_order action returns status = "shipped", the runtime resolves to this prompt:
Your order status is shipped.
You can modify it using the update_order action.
The LLM then receives this prompt plus the update tool and decides whether to call it based on what the user asks.
This split is critical: deterministic logic controls WHAT the agent knows (via resolved prompt), and the LLM controls WHETHER and HOW to act on that knowledge.
2. File Structure and Block Ordering
An Agent Script file (.agent extension) contains eight top-level blocks in this mandatory order:
system:
...
config:
...
variables:
...
connection:
...
knowledge:
...
language:
...
start_agent agent_router:
...
subagent my_subagent:
...
Required blocks: system, config, start_agent, and at least one subagent.
Optional blocks: variables, connections, knowledge, language. Omit them if not needed.
Within start_agent and subagent blocks, the internal ordering is:
description(required)system(optional — subagent-level override of global system instructions)before_reasoning(optional — runs before reasoning phase)reasoning(required)after_reasoning(optional — runs after reasoning phase)actions(optional — action definitions)
3. Naming and Formatting Rules
Naming constraints for all identifiers (developer_name, subagent names, variable names, action names, connection names):
- Contain only letters, numbers, and underscores
- Begin with a letter (never underscore)
- Cannot end with an underscore
- Cannot contain two consecutive underscores (
__) - Maximum 80 characters
snake_caseis strongly recommended
Example: check_order_status is valid. check_order__status is invalid (consecutive underscores).
Indentation: Use 4 spaces per indent level. NEVER use tabs. Mixing spaces and tabs breaks the parser. All lines at the same nesting level must use the same indentation.
Each nesting level adds 4 spaces. The hierarchy follows the block structure — subagent → reasoning → instructions → logic/prompt:
subagent process_order:
description: "Handle order processing"
reasoning:
instructions: ->
| Welcome
Comments: Use # for single-line comments. The parser ignores everything after # on that line.
Comments can appear on their own line or inline after code. Both forms are valid:
# This is a standalone comment
variables:
order_id: mutable string = "" # This is an inline comment
4. Expressions and Operators
Comparison operators:
==(equal):@variables.status == "complete"!=(not equal):@variables.count != 0<(less than):@variables.price < 100<=(less than or equal):@variables.age <= 18>(greater than):@variables.amount > 50>=(greater than or equal):@variables.balance >= 0is(identity check — use for None):@variables.value is Noneis not(negated identity check):@variables.data is not None
Logical operators:
and: Both conditions must be true.@variables.verified == True and @variables.age >= 18or: Either condition can be true.@variables.status == "pending" or @variables.status == "review"not: Negates a condition.not @variables.is_guest == True(though@variables.is_guest == Falseis more readable)
Arithmetic operators (limited support):
+(addition):@variables.count + 1-(subtraction):@variables.total - @variables.discount
Do NOT use *, /, % — they are not supported.
Access operators:
.(property access):@object.property[](index access):@variables.items[0]
Conditional expressions:
x if condition else y:"premium" if @variables.is_premium == True else "standard"
Template injection in strings (within | multiline text):
Use {!expression} to inject variable values or expressions into prompt text:
instructions: |
Your total is {!@variables.total}.
Your status: {!@variables.status if @variables.status else "pending"}.
The expression inside {! ... } is evaluated by the runtime during deterministic resolution and the result replaces the entire {! ... } block in the prompt.
Resource references:
@actions.<name>— reference an action defined in the subagent'sactionsblock@subagent.<name>— reference a subagent by name@variables.<name>— reference a variable (use in logic){!@variables.<name>}— reference a variable in prompt text (template injection)@outputs.<name>— action output (only inset/ifimmediately after the action — unavailable elsewhere)@inputs.<name>— action input (only inwithduring invocation — NOT insetor post-execution)@utils.<function>— reference a utility (escalate, transition to, setVariables)
Do NOT use <> as inequality operator. Use != instead.
# WRONG
if @variables.status <> "pending":
# CORRECT
if @variables.status != "pending":
5. System and Config Blocks
System block provides global instructions and messages:
system:
instructions: "You are a helpful assistant. Be professional and concise."
messages:
welcome: "Hello! How can I help?"
error: "Sorry, something went wrong. Please try again."
The instructions field is required and contains text directives sent to the LLM in every reasoning phase. Subagent-level system blocks can override this.
Both welcome and error messages are required.
Config block contains agent metadata:
config:
developer_name: "Customer_Service_Agent"
agent_label: "Customer Service"
description: "Handles customer inquiries"
agent_type: "AgentforceServiceAgent"
default_agent_user: "agent@example.com"
Required fields:
-
developer_name(NOTagent_name) — unique identifier following naming rules. Must exactly match the AiAuthoringBundle directory name (e.g., if the directory isaiAuthoringBundles/Travel_Advisor/, thendeveloper_namemust be"Travel_Advisor"). A mismatch causes deploy failures. -
agent_type—"AgentforceServiceAgent"or"AgentforceEmployeeAgent". Determines deployment context and whetherdefault_agent_useris required:"AgentforceServiceAgent"— customer-facing, deployed via messaging channels. Requiresdefault_agent_userwith Einstein Agent license."AgentforceEmployeeAgent"— internal employee-facing. Agent Script files with this agent type MUST NOT include:default_agent_user- MessagingSession linked variables (
EndUserId,RoutableId,ContactId,EndUserLanguage) - Escalation subagent with
@utils.escalate connection messaging:block
Common mistake — service-agent constructs on employee agent:
# WRONG — employee agent with service-agent constructs config: agent_type: "AgentforceEmployeeAgent" default_agent_user: "agent@org.ext" # PROHIBITED — causes "Internal Error" variables: EndUserId: linked string # SERVICE ONLY — no messaging session source: @MessagingSession.MessagingEndUserId connection messaging: # SERVICE ONLY — no messaging channel escalation_message: "Transferring..." # RIGHT — clean employee agent config config: agent_type: "AgentforceEmployeeAgent" # No default_agent_user, no MessagingSession vars, no connection block
Conditionally required fields:
-
default_agent_user— required forAgentforceServiceAgent, prohibited forAgentforceEmployeeAgent. This is the Salesforce username of the Einstein Agent User that runs agent actions on behalf of the customer. The user must exist in the target org, be active, and have the Einstein Agent license assigned.⚠️ CRITICAL: Setting
default_agent_useron anAgentforceEmployeeAgentcauses publish and preview to fail with an unhelpful "unknown error" or "Internal Error, try again later" message. The error gives no indication thatdefault_agent_useris the cause. If you encounter this error on an employee agent, check whetherdefault_agent_useris set and remove it.To find a valid Einstein Agent User in the org:
sf data query --json -q "SELECT Username FROM User WHERE Profile.UserLicense.Name = 'Einstein Agent' AND IsActive = true LIMIT 5"If no results are returned, the org does not have an Einstein Agent User configured. Read
references/salesforce-cli-for-agents.mdfor steps to create one.This field can be changed after publish, but only while no published version is activated. Deactivate the agent before changing
default_agent_user.
Optional fields:
agent_label— human-readable display name. Defaults to normalizeddeveloper_nameif omitteddescription— what the agent does
6. Variables
Two types of variables:
Mutable variables — the agent can read AND write. MUST have a default value:
variables:
customer_name: mutable string = ""
description: "The customer's full name"
order_count: mutable number = 0
is_premium: mutable boolean = False
preferences: mutable object = {}
items: mutable list[string] = []
The description field is optional. Include it when the LLM needs context for slot-filling via @utils.setVariables.
Linked variables — read-only from external context. MUST have a source, MUST NOT have a default value:
variables:
session_id: linked string
description: "The current session ID"
source: @session.sessionID
user_id: linked string
source: @MessagingSession.MessagingEndUserId
The source field points to the external context. At runtime, the platform provides the value.
Type constraints by context:
- Mutable variable types:
string,number,boolean,object,date,id,list[T] - Linked variable types:
string,number,boolean,date,id(nolist) - Action parameter types:
string,number,boolean,object,date,timestamp,currency,id,list[T],datetime,time,integer,long
⚠️
timestampandcurrencycompile as variable types but are absent from official GA documentation and should NOT be used. Preferdatefor date/time variables andnumberfor currency values.
Some types are ONLY valid for action parameters:
integer, long, datetime, and time are action-parameter-only types. They are NOT valid for mutable or linked variables:
# WRONG — integer is not valid for mutable variables
low_count: mutable integer = 0
# RIGHT — use number for mutable variables
low_count: mutable number = 0
complex_data_type_name for action parameters: The simple types listed above (date, integer, datetime, long) work directly for Apex-backed action parameters — no special mapping needed. The object + complex_data_type_name pattern is only required for SObject references, Apex inner classes, custom Lightning types, and typed collections. Read references/agent-design-and-spec-creation.md for the full Apex ↔ Agent Script type mapping table.
Boolean capitalization:
ALWAYS use True or False (capitalized). NEVER use true or false:
# WRONG
enabled: mutable boolean = true
verified: linked boolean = false
# CORRECT
enabled: mutable boolean = True
is_verified: mutable boolean = False
Template injection for variables in prompt text:
Use {!@variables.X} to interpolate a variable's value into prompt text:
instructions: |
Hello, {!@variables.customer_name}!
Your balance: {!@variables.balance}
In prompt text (inside | pipe sections), always use {!@variables.X} with braces — the braces trigger template evaluation. Bare @variables.X without braces is valid in logic contexts (e.g., if @variables.X == True:) but will not interpolate in prompt text.
7. Subagents
Subagent structure — a named scope for reasoning, actions, and flow control:
subagent order_lookup:
description: "Handle customer order inquiries"
reasoning:
instructions: ->
| Help the customer find their order.
actions:
search: @actions.find_order
with order_id = ...
actions:
find_order:
description: "Search for an order by ID"
target: "flow://SearchOrder"
inputs:
order_id: string
outputs:
status: string
Description is required — the LLM uses this to understand when the subagent is relevant.
Subagent-level system override (optional) — override global system instructions for this subagent only:
subagent product_specialist:
description: "Answer product questions"
system:
instructions: "You are a product expert. Be technical and detailed."
reasoning:
instructions: ->
| Help with product specs.
Internal block ordering within a subagent:
descriptionsystem(optional override)before_reasoning(optional)reasoning(required)after_reasoning(optional)actions(optional definitions)
Before/after reasoning directive blocks:
before_reasoning and after_reasoning contain deterministic logic that runs outside the reasoning phase:
before_reasoning:
if @variables.session_expired:
transition to @subagent.login
reasoning:
instructions: ->
| Main subagent logic
after_reasoning:
if @variables.transaction_complete:
transition to @subagent.confirmation
Directive blocks use the arrow syntax (->) for logic but no LLM reasoning. They run deterministically.
8. Reasoning Instructions
Reasoning instructions combine deterministic logic and prompt text. The runtime resolves deterministic parts first, then sends the resulting prompt to the LLM for reasoning.
Arrow syntax (->) for logic blocks:
reasoning:
instructions: ->
if @variables.user_verified:
run @actions.get_account
with user_id = @variables.user_id
set @variables.account_info = @outputs.account
| Now tell the user their account balance.
The -> prefix indicates "start with logic, then switch to prompt". The runtime evaluates the if condition and run command, then appends the pipe-delimited text to the prompt.
Multiline strings with | — two forms:
For static text with no logic, use | directly after the property:
instructions: |
Welcome to our service!
Please provide details about your request.
I'll help you with whatever you need.
Static | instructions can coexist with a sibling actions: block under reasoning::
reasoning:
instructions: |
Help the customer find a venue.
After receiving results from {!@actions.search_venues}, present them clearly.
Do NOT call the action again unless the customer asks for a new search.
actions:
find_venue: @actions.search_venues
description: "Search for available venues"
with location = ...
with date = ...
For text mixed with logic, use -> to enter a logic block, then | to switch to prompt text:
instructions: ->
if @variables.needs_help:
| Ask the user what they need help with.
else:
| Suggest self-service options.
Within -> blocks, a line without | continues the previous line. A new | starts a new line:
instructions: ->
| This is a long instruction that
continues on the next physical line.
| This starts a new logical line.
If/Else (no "else if", no nested if):
# ✅ CORRECT — simple if/else
if @variables.status == "pending":
run @actions.notify_pending
else:
run @actions.notify_complete
# ❌ WRONG — else if not supported
if @variables.count < 5:
run @actions.small
else if @variables.count < 10:
run @actions.medium
# ❌ WRONG — nested if inside else is also invalid
if @variables.status == "pending":
run @actions.queue_pending
else:
if @variables.status == "closed":
run @actions.archive
For multi-branch logic, use compound conditions (if A and B:) or flatten to sequential if statements.
Inline action invocation (run @actions.X):
run @actions.check_inventory
with product_id = @variables.selected_product
set @variables.stock_level = @outputs.available_quantity
The run command executes the action deterministically — the runtime runs it before the LLM reasons. Use with to pass inputs (bound to variables or literal values). Use set to capture outputs into variables.
Post-action directives (only for @actions, not @utils):
run @actions.process_order
with order_id = @variables.order_id
set @variables.result = @outputs.status
if @outputs.success == True:
transition to @subagent.confirmation
else:
transition to @subagent.error_handling
After an action completes, you can check outputs and transition.
Scope lifecycle — @inputs and @outputs are ephemeral:
@inputs: only inwithdirectives during invocation. NOT inset/ifafter execution.@outputs: only inset/ifimmediately after invocation. NOT in instructions or later actions.- To reuse an input value post-execution, capture it in
@variablesBEFORE the action call.
# WRONG — silent failure, @inputs out of scope in set
run @actions.get_station_status
with station_name = ...
set @variables.station = @inputs.station_name # FAILS SILENTLY
# RIGHT — use @outputs (if action echoes value) or capture input beforehand
run @actions.get_station_status
with station_name = ...
set @variables.station = @outputs.station_name
How pipe sections become the LLM prompt:
All logic is resolved first; only matching | pipe lines are included in the prompt:
instructions: ->
| Welcome!
if @variables.is_returning:
| Nice to see you again.
else:
| Let's get started.
| How can I help?
# If is_returning == False, the prompt becomes:
# "Welcome! Let's get started. How can I help?"
9. Flow Control
Flow control determines how execution moves between subagents and responds to conditions.
Start agent subagent — the mandatory entry point:
Every conversation begins at start_agent. The LLM classifies the user's intent and routes to the appropriate subagent:
start_agent agent_router:
description: "Route to appropriate subagent"
reasoning:
instructions: ->
| Welcome. I can help with orders, accounts, or billing.
actions:
go_orders: @utils.transition to @subagent.order_info
description: "For order inquiries"
go_accounts: @utils.transition to @subagent.account_help
description: "For account questions"
LLM-chosen transitions in reasoning actions:
Expose the transition as a reasoning action when the LLM should judge the right moment:
reasoning:
actions:
go_next: @utils.transition to @subagent.next_subagent
description: "Move to the next subagent"
available when @variables.ready == True
Deterministic transitions in directive blocks:
Use bare transition to in before_reasoning and after_reasoning for state-based transitions:
before_reasoning:
if @variables.not_authenticated:
transition to @subagent.login
after_reasoning:
if @variables.session_complete:
transition to @subagent.summary
The runtime evaluates the condition and transitions immediately. Do NOT use @utils.transition to in directive blocks — it causes compilation errors.
Delegation with return:
When a subagent needs another subagent's expertise but still has work to do afterward, use @subagent.X to delegate. The target subagent runs its reasoning, then returns control to the caller:
reasoning:
actions:
ask_expert: @subagent.expert_consultation
description: "Consult the expert subagent"
This is different from @utils.transition to, which is one-way — the calling subagent does not resume.
Conditional branching within subagents:
Conditions in reasoning instructions control which prompt text the LLM ultimately receives. The runtime evaluates if/else branches and includes only the matching | pipe sections in the resolved prompt:
reasoning:
instructions: ->
if @variables.order_id != "":
| Show order details for {!@variables.order_id}.
else:
| I need an order ID to help you.
10. Actions
Actions invoke Flows, Apex classes, Prompt Templates, or other target types. They can run deterministically (the runtime always executes them) or be exposed as tools for the LLM to choose at reasoning time.
Action definition — each action is defined in the subagent's actions block with required and optional properties:
actions:
get_customer:
# Required properties
target: "flow://GetCustomerInfo"
description: "Fetches customer information"
# Optional UI/UX properties
label: "Get Customer"
require_user_confirmation: False
include_in_progress_indicator: True
progress_indicator_message: "Looking up customer..."
inputs:
customer_id: string
description: "The customer's unique ID"
label: "Customer ID"
is_required: True
outputs:
name: string
description: "Customer's name"
is_displayable: True
customer_info: object
complex_data_type_name: "lightning__recordInfoType"
description: "Full customer record"
filter_from_agent: True
Action properties:
target(required) — reference to the executable, in the format"type://DeveloperName"description(optional) — the LLM uses this to decide when to call the actionlabel(optional) — display name shown to the customer; auto-generated from action name if omittedrequire_user_confirmation(optional boolean) — whenTrue, the customer must confirm before the action runsinclude_in_progress_indicator(optional boolean) — whenTrue, shows a progress indicator during executionprogress_indicator_message(optional string) — text shown during execution (e.g.,"Looking up customer...")
Input properties:
description— metadata about the input parameterlabel— display name shown in UI; auto-generated from parameter name if omittedis_required(boolean) — whenTrue, the input must be provided
Output properties:
description— metadata about the output parameterlabel— display name shown in UI; auto-generated from parameter name if omittedfilter_from_agent(boolean) — whenTrue, hides the output from the LLM's contextis_displayable(boolean) — controls whether output is shown to the customercomplex_data_type_name— required for complex data types like SObject references (e.g.,"lightning__recordInfoType"), Apex inner classes, and custom Lightning types. Not needed for simple types likedate,integer, ordatetime— use the simple type directly.
Parameter names must exactly match the backing logic interface — including case. Read the target class before writing the action definition.
Given this Apex class:
public class CheckVenueAvailability {
public class Request {
@InvocableVariable public String venueName;
@InvocableVariable public Date requestedDate;
}
}
# WRONG — snake_case does not match @InvocableVariable field names
inputs:
venue_name: string
requested_date: date
# RIGHT — exact match to @InvocableVariable names
inputs:
venueName: string
requestedDate: date
Flow targets: match the Flow's input/output variable API names. Prompt Template targets: see "Prompt Template actions" below.
Target types — use the format "type://DeveloperName":
Common targets:
flow— Salesforce Flow (e.g.,"flow://GetCustomerInfo")apex— Invocable Apex class (e.g.,"apex://CheckWeather")prompt— Prompt Template (e.g.,"prompt://Get_Event_Info"; long form:generatePromptResponse)
Additional targets:
standardInvocableAction— built-in Salesforce actionsexternalService— external APIs registered via External ServicesquickAction— Salesforce Quick Actionsapi— REST API endpointsapexRest— Apex REST servicesserviceCatalog— Service Catalog itemsintegrationProcedureAction— OmniStudio Integration ProceduresexpressionSet— Business Rules Engine expression setscdpMlPrediction— Data Cloud ML predictionsexternalConnector— external system connectorsslack— Slack integrationsnamedQuery— named SOQL queriesauraEnabled— Aura-enabled Apex methodsmcpTool— Model Context Protocol toolsretriever— knowledge retrieval sources
Prompt Template actions differ from Apex and Flow actions:
- Input names use a quoted
"Input:"prefix:"Input:fieldApiName". - Output is always
promptResponse: string. - Target protocol is
generatePromptResponse://(long form) orprompt://(short form).
# WRONG — bare input names and custom output (Apex/Flow pattern)
actions:
Generate_Schedule:
inputs:
email: string
outputs:
schedule_text: string
target: "prompt://Generate_Personalized_Schedule"
# RIGHT — quoted "Input:" prefix, promptResponse output
actions:
Generate_Schedule:
inputs:
"Input:email": string
description: "User's email address"
is_required: True
outputs:
promptResponse: string
description: "Generated schedule"
is_displayable: True
target: "generatePromptResponse://Generate_Personalized_Schedule"
Invocation — quote the input name:
reasoning:
actions:
generate: @actions.Generate_Schedule
with "Input:email" = @variables.user_email
set @variables.schedule = @outputs.promptResponse
Deterministic invocation — when the action must always run, use run in the reasoning instructions. The runtime executes it before the LLM reasons:
reasoning:
instructions: ->
run @actions.get_customer
with customer_id = @variables.customer_id
set @variables.customer_name = @outputs.name
set @variables.customer_email = @outputs.email
LLM exposure — when the LLM should decide whether and when to call the action, list it in reasoning.actions. The LLM sees the description and chooses based on conversation context:
reasoning:
actions:
lookup: @actions.get_customer
description: "Look up customer information"
with customer_id = @variables.selected_customer
set @variables.customer_name = @outputs.name
Input binding — three patterns for providing values to action inputs:
reasoning:
actions:
search: @actions.search_products
# LLM slot-fills: extracts value from conversation
with query = ...
with category = ...
lookup: @actions.get_customer
# Variable binding: prefilled from state
with customer_id = @variables.selected_customer
# Literal value: fixed at definition time
with include_archive = False
Gating — available when controls which actions the LLM can see based on current state:
reasoning:
actions:
check_status: @actions.order_status
description: "Check your order status"
available when @variables.order_id != ""
place_order: @actions.create_order
description: "Place a new order"
available when @variables.cart_total > 0
Output capture — use set to store action outputs in variables:
run @actions.fetch_order
with id = @variables.order_id
set @variables.status = @outputs.status
set @variables.total = @outputs.total
11. Utility Functions
Utility functions control flow and state. They do not call external systems.
@utils.transition to — permanent one-way handoff to another subagent:
reasoning:
actions:
go_checkout: @utils.transition to @subagent.checkout
description: "Proceed to checkout"
available when @variables.cart_has_items == True
Transition discards the current subagent's prompt and starts fresh with the target subagent.
@utils.escalate — route to a human agent (service agents only — requires a connection messaging: block, which is only valid for AgentforceServiceAgent; do not use in employee agents):
reasoning:
actions:
get_help: @utils.escalate
description: "Connect with a live agent"
available when @variables.needs_human == True
Escalation ends the current conversation and routes to the escalation system defined in the connection block.
@utils.setVariables — LLM-driven variable capture (slot-filling):
reasoning:
actions:
collect_info: @utils.setVariables
description: "Collect customer preferences"
with preferred_color = ...
with budget = ...
The LLM extracts values from the conversation and populates the specified variables.
@subagent.X — delegation to another subagent with return:
reasoning:
actions:
consult_expert: @subagent.expert_subagent
description: "Get expert guidance"
available when @variables.needs_expert_help == True
Calling a subagent as a tool runs that subagent's reasoning, then returns control to the calling subagent.
Post-action directives apply only to @actions, not @utils:
# WRONG — utilities don't support set
escalate: @utils.escalate
set @variables.escalated = True
# CORRECT — only @actions support set
process: @actions.process_order
set @variables.result = @outputs.status
Utilities cannot have output, so set is invalid.
12. Anti-Patterns
WRONG: Using transition to in reasoning.actions
# WRONG — this doesn't compile
reasoning:
actions:
go_next: transition to @subagent.next
description: "Go to next"
Why it fails: reasoning.actions expose tools to the LLM at reasoning time. The LLM needs an action reference, not a bare command. The runtime rejects bare transition to syntax in this context.
CORRECT:
reasoning:
actions:
go_next: @utils.transition to @subagent.next
description: "Go to next"
The @utils.transition to syntax creates a callable tool.
WRONG: Using @utils.transition to in directive blocks
# WRONG — compile error
after_reasoning:
@utils.transition to @subagent.next
Why it fails: Directive blocks (before_reasoning, after_reasoning) execute deterministically — the runtime handles them, not the LLM. They use bare transition to syntax.
CORRECT:
after_reasoning:
transition to @subagent.next
Bare transition to is deterministic — the runtime executes it directly.
WRONG: Using lowercase booleans
# WRONG
enabled: mutable boolean = true
verified: mutable boolean = false
is_premium: linked boolean
if @variables.is_premium == false:
run @actions.show_basic_features
Why it fails: Agent Script requires True and False (capitalized first letter). The parser rejects lowercase true/false.
CORRECT:
enabled: mutable boolean = True
verified: mutable boolean = False
is_premium: linked boolean
if @variables.is_premium == False:
run @actions.show_basic_features
Always use capitalized boolean values.
WRONG: Mutable variable without default
# WRONG — missing default
variables:
customer_name: mutable string
Why it fails: During deterministic resolution, the runtime needs an initial value. Mutable variables must have defaults.
CORRECT:
variables:
customer_name: mutable string = ""
Provide a default value.
WRONG: Linked variable with default
# WRONG — linked variables get value from source
variables:
session_id: linked string = "default_session"
source: @session.sessionID
Why it fails: Linked variables are populated by external context at runtime. Providing a default is contradictory.
CORRECT:
variables:
session_id: linked string
source: @session.sessionID
Omit the default.
WRONG: Linked variable without source
# WRONG — missing source
variables:
user_role: linked string
Why it fails: The runtime cannot populate a linked variable without knowing where to get the value.
CORRECT:
variables:
user_role: linked string
source: @context.userRole
Specify a source.
WRONG: Vague post-action instructions that don't name output fields
# WRONG — generic "present the results" lets platform tools hijack the response
reasoning:
instructions: ->
| Use the {!@actions.get_station_status} action to retrieve station information.
After receiving the results, present the station information to the user
in a clear, organized way.
actions:
get_station_status: @actions.get_station_status
with stationName = ...
Why it fails: When instructions say "present the results" without specifying how, the LLM often calls show_command instead of composing a text response — producing a generic "Here are the results:" wrapper with raw structured data. This can corrupt session state, causing subsequent turns to fail with "unexpected error."
CORRECT:
reasoning:
instructions: ->
| Use the {!@actions.get_station_status} action to retrieve station information.
After receiving the results, write the data directly in your text response.
For each station, include the stationName, projectStatus, crewMembers, and
shieldStatus values from the action output. Use the exact values returned
by the action — do NOT paraphrase or round.
Do NOT use the show_command tool. Always compose your response as direct text.
actions:
get_station_status: @actions.get_station_status
with stationName = ...
Three things make this work: (1) naming the specific output fields the LLM must include, (2) directing it to write a text response rather than calling a platform tool, (3) blocking show_command by name.
WRONG: Post-action directive on utility
# WRONG — utilities have no outputs
reasoning:
actions:
go_next: @utils.transition to @subagent.next
set @variables.transitioned = True
Why it fails: Utilities like @utils.transition to do not return outputs. The set directive only works with @actions.
CORRECT:
# If you need to record state, set before transitioning
before_reasoning:
set @variables.last_subagent = "current_subagent"
transition to @subagent.next
WRONG: Action loop (action remains available after execution)
# WRONG — no gating, no post-action guidance, variable-bound input
reasoning:
instructions: ->
| Place an order using the {!@actions.create_order} action.
actions:
create_order: @actions.create_order
with items = @variables.cart_items
Why it fails: Each reasoning cycle, the LLM sees all available actions and decides which to call. This action has no available when gate, so it is always available. The variable-bound input (with items = @variables.cart_items) means the action is "ready to go" every cycle with no slot-filling decision required. The instructions don't tell the LLM what to do after the action completes, so the LLM may call it repeatedly.
CORRECT:
reasoning:
instructions: ->
| Place an order using the {!@actions.create_order} action.
After the order is created, confirm the order number.
Do NOT call the action again — you have the result.
actions:
create_order: @actions.create_order
with items = @variables.cart_items
available when @variables.cart_total > 0
Three mitigations applied: (1) explicit post-action instructions telling the LLM to stop, (2) an available when gate so the action is only available when relevant, (3) clear instructions about what to do with the result.
WRONG: Expecting LLM to reason without deterministic context
# WRONG — no instructions prepare the LLM
subagent check_status:
reasoning:
actions:
lookup: @actions.fetch_status
Why it fails: The LLM needs instructions about when and how to use the action. Without prompt text from the reasoning instructions guiding the LLM, it may not call the action even when relevant.
CORRECT:
subagent check_status:
reasoning:
instructions: ->
| If the customer asks about their order status, use the {!@actions.fetch_status} action.
actions:
lookup: @actions.fetch_status
with order_id = @variables.order_id
Always pair actions with guiding instructions in the reasoning block.
WRONG: Gate subagent transitions to router via after_reasoning without defensive instructions
# WRONG — the router processes the gate's triggering message in the same turn
subagent collect_username:
reasoning:
instructions: ->
| Ask the customer for their username.
after_reasoning:
if @variables.username != "":
transition to @subagent.agent_router
subagent agent_router:
reasoning:
instructions: ->
| Route the customer's message:
- Events → @subagent.event_lookup
- Venues → @subagent.venue_booking
- Weather → @subagent.weather_forecast
- Anything else → @subagent.off_topic
Why it fails: When collect_username captures the username and after_reasoning transitions to agent_router, both subagents process in the same user turn. The router's reasoning fires against the user's original message (e.g., "My username is vivek.chawla"), not a fresh utterance. Since that message doesn't match any domain subagent, the router sends it to off_topic.
CORRECT:
subagent collect_username:
reasoning:
instructions: ->
| Ask the customer for their username.
after_reasoning:
if @variables.username != "":
transition to @subagent.agent_router
subagent agent_router:
reasoning:
instructions: ->
| Route the customer's message to the right subagent.
If the customer just arrived from the username collection
step, greet them and ask how you can help — do NOT route
their previous message.
- Events → @subagent.event_lookup
- Venues → @subagent.venue_booking
- Weather → @subagent.weather_forecast
- Anything else → @subagent.off_topic
This pattern applies whenever a gate subagent transitions into a routing subagent via after_reasoning.